31 lines
672 B
C#
31 lines
672 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Clock : MonoBehaviour
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{
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// Array ref to player managers
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public GameManager gameManager { private get; set; }
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public float DayTime = 10.0f;
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// Start is called before the first frame update
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void Start()
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{
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// callUpdateGame will be called once each n seconds
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InvokeRepeating("callUpdateGame", 0.0f, DayTime);
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}
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// Update is called once per frame
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void Update(){}
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// calls update game
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private void callUpdateGame()
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{
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if (gameManager != null)
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{
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gameManager.updateGame();
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}
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}
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}
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