Files
project1_Space4x/Assets/Exit.cs
2023-06-05 15:34:37 +02:00

18 lines
354 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Exit : MonoBehaviour
{
public string sceneName;
// To change the scene by name
public void changeScene()
{
Debug.Log("Taste exit wurde gedrückt!");
SceneManager.LoadScene(sceneName);
}
}