This commit is contained in:
mdecrai
2023-06-20 21:00:33 +02:00
parent ec4cda81e9
commit 772ebc64f0
130 changed files with 54030 additions and 0 deletions

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Assets/EntryUI.cs Normal file
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor.SearchService;
using UnityEngine;
using UnityEngine.UI;
public class EntryUI : MonoBehaviour
{
public FleetManager fleetManager;
public Text fleetNameText;
public Text fleetStrengthText;
public Text NumberText;
public Text Location;
public Text IDText;
public Camera Camera;
public void SetEntryInfo(Fleet fleet, FleetManager fleetManager)
{
this.fleetManager = fleetManager;
fleetNameText.text = fleet.Name;
fleetStrengthText.text = fleet.GetStrength().ToString();
NumberText.text = fleet.GetNumberOfShips().ToString();
this.Camera = Camera.main;
}
public void MoveCameraToFleet()
{
Vector3 v= new Vector3();
v.x = fleetManager.Fleets[Int32.Parse(IDText.text)].transform.position.x;
v.y = fleetManager.Fleets[Int32.Parse(IDText.text)].transform.position.y;
v.z = Camera.transform.position.z;
Camera.transform.localPosition = v;
}
public void SelectFleet()
{
this.fleetManager.selectedFleet = this.fleetManager.Fleets[Int32.Parse(IDText.text)];
}
}