planet Move skript update
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@@ -4,6 +4,7 @@ using UnityEngine;
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public class PlanetMove : MonoBehaviour
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{
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public int PlayerID;
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public float rotationSpeed = 1f; // Geschwindigkeit der Rotation
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public float radius = 5f; // Radius des Kreises
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private float angle = 0f; // Aktueller Winkel im Kreis
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