Galaxy Generator
This commit is contained in:
22
Assets/Galaxy/Galaxy.cs
Normal file
22
Assets/Galaxy/Galaxy.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class Galaxy : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private RawImage _img;
|
||||
[SerializeField] private float _x, _y;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
_img.uvRect = new Rect(_img.uvRect.position + new Vector2(_x, _y) * Time.deltaTime, _img.uvRect.size);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user