//1. Comments //This is a comment. Comments are used to make others understand your code. /* This is a multiline comment */ //-------------------------------------------------------------------------------------------------------------- //2. Console messages //Print message to console. Open console at webbrowser(Firefox) via Ctrl+Shift+I and go to tab "Console" console.log("I can't eat pizza! :("); console.log("I know it's really good."); //-------------------------------------------------------------------------------------------------------------- //3. Allerts //Show allert at browser-window. //window.alert("I REALLY WOULD LOVE TO EAT PIZZA!"); //-------------------------------------------------------------------------------------------------------------- //4. Variables (and constants) //A variable is a container for storing simple data as numbers, sentences, letters, etc. //A variable behaves as if it was the value that it contains. //a) Declaration (var, let, const) //b) Assignment(Definition) (= assignment-operator) //To use let is best in terms of good programming behavior because variables declared with //let can only be declared once at their scope, wjich means that we will get an error if we //don't care about that rule. //a) let age; console.log(age); //value of age is undefined, since we didn't assign any value to it. //b) age = 99; //age is now a variable from type "number". console.log(age); //a) + b) let firstName = "WickedJack99"; //firstName is now a variable from type "string". console.log(firstName); //a) + b) let student = true; //student is now a variable from type "boolean". console.log(student); //a) + b) let age2 = "99"; //4.1 Differences between numbers and strings. age = age + 1; age2 = age2 + 1; console.log(age); console.log(age2); //-------------------------------------------------------------------------------------------------------------- //5. Printing multiple strings together to console //Using , instead of + automatically prints a whitespace behind the string. //Using + to concatinate, doesn't print a whitespace behind the string. console.log("Hello", firstName, "You are", age, "years old."); console.log("Hello" + firstName + "You are" + age + "years old."); //-------------------------------------------------------------------------------------------------------------- //6. Change text of html-element document.getElementById("p1").innerHTML = "Hello " + firstName; document.getElementById("p2").innerHTML = "You are " + age + " years old."; document.getElementById("p3").innerHTML = "Enrolled: " + student; //-------------------------------------------------------------------------------------------------------------- //7.Arithmetic expressions let students = 20; //7.1 Addition students = students + 1; students++; students += 2; console.log(students); //7.2 Subtraction students = students - 1; students--; students -= 2; console.log(students); //7.3 Multiplication students = students * 2; students *= 2; console.log(students); //7.4 Division students = students / 4; students /= 4; console.log(students); //7.5 Modulus (Remainder of division) students = students % 3; students %= 3; console.log(students); //7.5.1 If number is even, number % 2 = 0 //7.5.2 If number is uneven, number % 2 != 0 /* Operator pecedence 1. Paranthesis () 2. Exponents ^2 3. Multiplication and Division 4. Addition and Subtraction */ //-------------------------------------------------------------------------------------------------------------- //8. Accept user input //8.1 Easy way via prompt. Not very practical. Care that user input is at string datatype, //so typeconversion may be needed. //let username = window.prompt("What's your name?"); //console.log(username); //8.2 let username; document.getElementById("myButton").onclick = function () { username = document.getElementById("myText").value; console.log(username); document.getElementById("myLabel").innerHTML = username; } //-------------------------------------------------------------------------------------------------------------- //9. Typeconversion //Change the datatype of a value to another. (strings, numbers, boolean) let age3 = "23"; console.log(typeof age3); age3 = Number(age3); age3++; console.log(age3); console.log(typeof age3); let y = String(3.14); console.log(y); console.log(typeof y); //Useful to check if user entered some required input. let z = Boolean(""); //empty string is converted to false console.log(z); console.log(typeof z); z = Boolean("z"); //not empty string is converted to true console.log(z); console.log(typeof z); //-------------------------------------------------------------------------------------------------------------- //10. const keyword //A variable that can't be changed. //Adds data security. const pi = 3.14159; let radius = 1; let circumference; //radius = window.prompt("Enter the radius of the circle."); radius = Number(radius); circumference = 2 * pi * radius; console.log("The circumference is: " + circumference + " for radius: " + radius); //-------------------------------------------------------------------------------------------------------------- //11. Math library //Provides basic mathmatical functions for calculation and some built in constants. //Functions let x = 2.9; x = Math.round(x); //rounds a number up or down console.log(x); x = Math.floor(7.9); //round number always down console.log(x); x = Math.ceil(7.1); //round number always up console.log(x); x = Math.pow(2, 8); //pow(base, exponent) gives base to the power of exponent value console.log(x); x = Math.sqrt(9); //get squareroot of number console.log(x); x = Math.abs(-3); //returns absolute value from 0 (absolute value is always positive) console.log(x); let c = 5; let d = 9; let max; let min; max = Math.max(c, d); //get maximum out of array with numbers min = Math.min(c, d); //get minimum out of array with numbers console.log(max); console.log(min); //Constants x = Math.PI; //pi console.log(x); x = Math.E; //e console.log(x); x = Math.SQRT2; //sqrt(2) console.log(x); //-------------------------------------------------------------------------------------------------------------- //12.Useful string methods let userName = "WickedJack99" console.log(userName.length); // get length of string console.log(userName.charAt(0)); // get charAt x of string starting index is 0 console.log(userName.indexOf("c")); // get first occurence-index of letter x console.log(userName.lastIndexOf("c")); // get last occurence-index of letter x console.log(userName.trim()); // removes whitespaces console.log(userName.toUpperCase()); // changes whole string to upper case console.log(userName.toLowerCase()); // changes whole string to lower case let phoneNumber = "0123 335321"; console.log(phoneNumber.replaceAll("3", "0")); // replaces all 3s of phoneNumber by 0 //-------------------------------------------------------------------------------------------------------------- //13.String-slicing //Extracts a section of a string and returns a new string without modifying the original string. let omName = "Wicked Jack99"; let firstName2; let lastName2; //firstName2 = omName.slice(0,6); //lastName2 = omName.slice(7); firstName2 = omName.slice(0, omName.indexOf(" ")); lastName2 = omName.slice(omName.indexOf(" ") + 1); console.log(firstName2); console.log(lastName2); //-------------------------------------------------------------------------------------------------------------- //14.Method chaining //Chaining methods... let userName3 = "bro"; let letter = userName3.charAt(0).toUpperCase().trim(); console.log(letter); //-------------------------------------------------------------------------------------------------------------- //15.If-statements //Basic form of decission making, if the condition is true, something is done, else it is not done let age4 = 21; if (age4 >= 18) { console.log("You're an adult!"); } else if (age < 0) { console.log("You havn't been born yet!"); } else if (age >= 65) { console.log("You are a senior citizen!"); } else { console.log("You're a child."); } //-------------------------------------------------------------------------------------------------------------- //16.Switch-statement //Advanced form of decission-making, if case is true, something is done //examines a value for a match against many case clauses, more efficient, than many else ifs let grade = "A"; switch (grade) { case ("A"): { console.log("Very Good Mr!"); } break; case ("B"): { console.log("Good Mr!"); } break; case ("C"): { console.log("Could be better."); } break; case ("D"): { console.log("Troll!"); } break; case ("F"): { console.log("Idiot!"); } break; } //-------------------------------------------------------------------------------------------------------------- //17.